Games: direct team-season record. Starts: direct team-season record.
A Good pick
Allen Bailey was Scott Pioli's 4th-best of 32 picks across his career.
His retained-value contribution score (opportunity plus quality plus recognition, with related outcomes collapsed inside each bucket) is +0.57. This is a per-pick accountability metric, separate from Scott Pioli's leaderboard composite θ.
The walkthrough below shows which bucket carried the pick: playing time, value quality, or league honors.
Opportunity
Did he earn the field?
Games played
102
on drafting team · 133 full-career
Games started
61
on drafting team · 70 full-career
Snap-z
3.9
6 modeled seasons
Quality
Was that time valuable?
On-team AV
34
modeled; full weighted AV 34
AV / 1k snaps
8.4
3,805 snaps in rate base
AV-rate z
+0.2
position-year adjusted quality
Recognition
Did the league notice?
Pro Bowls
0
all on drafting team
AP1 All-Pro
0 AP1
all on drafting team · AP2 context 0
All-Decade
0
context only
Did this pick move Scott Pioli's grade?
The first chart removes the time axis: every Scott Pioli pick is sorted by retained contribution across opportunity, quality, and recognition. Allen Bailey totals +0.57. The second chart breaks that same contribution into the seasons when the evidence arrived. Opportunity and quality can move separately, which keeps high-snap, low-AV profiles from looking cleaner than they are.
Aggregate contribution by player
Incremental contribution by season
Above expectationBelow expectationAllen BaileyGM total -2.5Allen Bailey by season +1.7
How much retained production did Allen Bailey return vs. his slot?
Each mark below is one player's model value above slot. Light gray marks are slot-similar peers: DEs drafted within ±5 picks of Allen Bailey since 2010 (16 players).The score is the retained production/value bucket from the pick-residual model: on-team AV plus AV-rate quality, adjusted for draft slot, position, and era. Opportunity snaps and league honors are excluded.
Allen BaileySlot-similar peers (16)
Cumulative value over time
Year-by-year running totals since draft. Left axis = games started. Right axis = honors (Pro Bowl / AP1 / AP2). Pre-2013 picks have no games-started line because that comes from per-game snap counts (not available for older players). Honors extend back to 1980.
Games started (cumulative)Pro BowlsAP1 All-ProAP2 All-Pro
Full-career season history (10 scored seasons)
Year
Team
GP
GS
Snaps
Snap-z
AV
AV/snap
PB
AP1
AP2
2011
KC
16
0
—
—
1
—
2012
KC
10
1
—
—
1
—
2013
KC
15
4
532
0.2
3
5.6
2014
KC
14
14
862
1.3
8
9.3
2015
KC
12
11
623
0.5
6
9.6
2016
KC
5
4
199
-0.7
2
10.1
2017
KC
14
11
673
0.9
6
8.9
2018
KC
16
16
916
1.7
7
7.6
2019
ATL
15
8
586
0.7
3
5.1
2020
ATL
16
4
501
0.4
3
6.0
How to read this
The current model groups outcomes into three buckets: opportunity (games, starts, snap-z), quality (on-team AV, AV/snap quality when available), and recognition (Pro Bowl, AP1).
Season rows show full-career context across every team. The draft-credit cards above contain the team-specific totals used for GM accountability. Snap-z is position/year-normalized playing time; AV/snap is shown as AV per 1,000 snaps where snap evidence exists.
AP2, full-career AV, HOF, and All-Decade are displayed as context only. They are not active outcomes in the current θ model.
Pre-2013 playing-time rows may show "—" where weekly snap evidence is unavailable; AV/snap quality is snap-era only.